Prince of Persia: Warrior Within

Prince of Persia: Warrior Within is an action adventure role playing game that was developed by Ubisoft Montreal, published by Ubisoft, and released for the PC, GameCube, PS2, Xbox, and PS3 on December 02, 2004.

Developer: Ubisoft Montreal
Publisher: Ubisoft
Release DateDecember 02, 2004
Platforms: PC, GameCube, PS2, PS3, Xbox
JustRPG Score:
 87%
Pros:
+Appealing Characters.
+Great visuals.
+Fun combat system.
+Interesting story line.
+Historical setting.
Cons:
-No replay value.
-Mediocre dialogue.

Overview

Prince of Persia: Warrior Within Overview

Prince of Persia: Warrior Within  is an action adventure role playing game that takes place in a historical Persia. This game is the sequel to the original Prince of Persia: Sands of Time, and adds new features to the game. The most relevant new feature is the enhanced combat system which allows for the wielding of two weapons. The game is very flashy and there are very vivid finishing moves which display a lot of gore. Overall the game is well done and anyone who had fun playing games such as God of War, or Devil May Cry, will most likely enjoy Prince of Persia: Warrior Within.

Prince of Persia: Warrior Within Screenshots

Prince of Persia: Warrior Within Featured Video

Full Review

Prince of Persia: Warrior Within Review

 

Warrior Within is the latest installment in Ubisoft’s Prince of Persia series. After the release of the critically acclaimed The Sands of Time, it was only a matter of time before a sequel to the game was released. With Warrior Within, the creators aimed for a darker and more mature game. Is this a wise choice by the creators? Read on to find out.

 

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After the events of The Sands of Time, a rift in the timeline was created. These events have brought about the creation of a creature known as the Dahaka. In order to stop this problem in the timeline, the Dahaka hunts down the prince in an attempt to destroy him. Of course, this doesn’t go over well with the prince, who is continuously on the run from the creature. The prince soon comes to the conclusion that the only way to stop the Dahaka is to go back and stop the Sands of Time from ever being created.

 

As far as gameplay, Warrior Within stays true to its roots and features the platforming fromThe Sands of Time. The prince is still able to wall run, rewind time, slow time and do all those different things that made The Sands of Time such a fun game. However, the biggest difference from The Sands of Time is the amount of emphasis put on the combat.

 

In order to improve on the combat, the creators added more depth, including the ability to dual wield weapons. While the prince was able to dual wield in The Sands of Time (a sword and the Dagger of Time), Warrior Within allows the prince to wield his primary combat sword and a secondary weapon, such as a sword, dagger, mace or an axe. Each type of secondary weapon has its advantage and disadvantage. For example, axes do heavy damage but with slow speed, while the daggers have short reach but a high attack speed.

 

As a secondary weapon reaches its limit of use, it will eventually break and become useless. A player can tell when a secondary weapon is losing its effect because an icon will appear by the prince’s health, indicating the kind of weapon that it is. When a weapon is in good health, the color of the icon will appear grey, but as you use the weapon the color will begin to change to red.

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While wielding two weapons has its advantages, so does only wielding one weapon. When the prince has an empty hand, the ability to grab onto your enemy becomes available. Grabbing an enemy gives the prince a number of choices, from throwing the enemy to using them as a shield against other enemy attacks. Another option allows the prince to steal the weapon from his enemy and use it to slice off his head or kill him in another matter.

 

Warrior Within also features a number of new combos that the prince can perform. Combos come in two sets, single-weapon techniques and double-weapon techniques. Each combo is activated by using a variety of different attack buttons in certain combinations. Using combos is very effective against your enemies, however, when using double-weapon, the effectiveness of your secondary weapon seems to deteriorate.

 

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With the Prince of Persia series having a lot of focus on platforming, there is much need for a good camera. For the most part, there weren’t major problems with the camera in The Sands of Time, but there were times while you were hanging off a ledge that it would be difficult to see where to go. Like Sands, Warrior Withinnormally doesn’t have any major issues with the camera, but every so often you might encounter a problem or two.

 

As for graphics, Warrior Within looks just as good as The Sands of Time, but with a few little improvements. One of these improvements would be with the game cinematics. While the cinemas in The Sands of Time looked great, Warrior Within has improved and made them look a little more realistic.

 

The sound for the most part is well done, but it seems that the creators had some sort of weird obsession with Godsmack. If memory serves me right, Godsmack’s “I Stand Alone” was featured in the Warrior Within commercial. Well, the song is also featured in the opening of the game and will be played in the background whenever the prince is being chased by the Dahaka. However, at least when the Dahaka chases after him, it is only the music and not the lyrics, too. Once you finish the game, the ending credits also feature a different Godsmack song. So if you’re a fan of Godsmack then you might enjoy it, but otherwise it’s a little annoying.

 

One strong point with the sound would be the character voice acting. Even though the voice of the prince has been changed, he still seems to do well. The worst part about the voice acting would be the phrases the prince screams out during combat. While battling the enemies, occasionally the prince will … well… what sounds like a growl, or say something, trying to intimidate the enemy. This seems a little weird because it is a little difficult to picture the same prince of The Sands of Timefighting his enemies and growling at them.

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While the darker approach of Warrior Within might not have gone as well as, say, The Sands of Time, it is still a great game that any action/adventure fan shouldn’t pass up.

 

Final Grade: 87%

Screenshots

Prince of Persia: Warrior Within Screenshots

Videos

Prince of Persia: Warrior Within Videos

Prince of Persia: Warrior Within Trailer

Guides / Links

Prince of Persia: Warrior Within Guides / Links

Prince of Persia: Warrior Within Wikipedia Entry

FAQ/Walkthrough