King’s Field
King’s Field is a fantasy role playing game that was developed by From Software, published by ASCII, and was released on January 01, 1996.
Developer: From Software Publisher: ASCII Release Date: January 01, 1996 Platforms: PS1 JustRPG Score: 89% Pros: +Challenging gameplay. +Interesting combat system. +Addictive. Cons: -No replay value. -Could be too challenging for some. -Poor visuals by today’s standards. |
King’s Field Overview
King’s Field is a first person fantasy role playing game that was released for the Sony Playstation 1 in early 1996. This game, which is considered to be the spiritual predecessor the the popular Demon Souls series, offers challenging gameplay for any veteran RPG fanatic. The combat system is well done, and there are a lot of customization options to keep the player interested throughout the play through.
King’s Field Screenshots
King’s Field Featured Video
King’s Field Review
One of the initial releases for the Sony PlayStation, King’s Field, published by ASCII Entertainment and developed by From Software, was a truly next-gen game for it’s time. This game was the first FP RPG, set in a massive environment where you alone dictate the game’s action and events. The primary antagonist (Alexander/you) is left completely free to choose your own path to discover the vast island you are shipwrecked upon. This may seem somewhat daunting to gamers who prefer a more linear approach to their gaming experience.
This lengthy adventure pits our hero in search of the Moonlight Sword, which is required to save his home kingdom of Verdite. You are left on your own to recover this great artifact, given no direction at all. Your adventure thus begins.
Armed with your trusty sword, you venture into this unknown world in your quest. Many upgraded swords, weapons, armor, and magic are at your disposal – but first you must find them. Some are rather obvious, but most are hidden behind secret walls and openings you must first uncover. This is a great part of the King’s Field experience – you never know what you will find and must be very explorative as you progress through the various parts of this island.
The background music is varied and appropriate for the varied environments that you traverse. However, the sound samplings for the creatures and actions are perfect. Though rather unspectacular on their own, the sound of a monster cackling around the corner or your sword striking a deserving foe are top-notch and performed at just the right time, and volume, to further enhance your experience.
The FP game play rate hovers around 15-30 FPS, depending upon the amount of activity at any given time. The World is seamless and huge – there are no loading times between various sections of the island, which is detailed in full polygonal graphics with dark, almost gritty texture mapping. The feel of this island is almost surreal and is completely grim, which adds significantly to the overall appeal of this adventure.
King’s Field is a difficult game. Your progress through the various sections is impeded by the level of the fiends that you encounter, right from the beginning of this saga. Enemy AI is not that great, but at times this is compensated for by the sheer numbers that you will encounter.
The control is excellent, using the D-Pad to navigate/move/look at this richly detailed world. Executing attacks and other actions are intuitive and easy to perform. The minimal numbers of NPCs that you will encounter interact with you slightly, and are pretty much useless, though their ghostly, undefined faces are somewhat appropriate for this journey.
Overall, King’s Field is not for everyone. The graphics and sound are average, though collectively are entirely effective. The game play is rather slow and requires time to navigate the island. For those that are more akin to pure action-adventure type games, this will probably put you to sleep. On the other hand, if exploration and having the freedom to discover and create your own experience is your cup of tea, don’t miss this hidden gem.
Final Grade: 89% |